Gloomhaven Digital: Is It Still Worth Playing?

Split banner showing a physical Gloomhaven-style tabletop dungeon with miniatures and game components on the left and the digital PC version on a monitor with keyboard and mouse on the right, with the text “Gloomhaven Digital Review: Is It Still Worth Playing?” and LilliDigest.com.

If you like the idea of Gloomhaven but not the giant box, long setup, constant rule checking, and keeping track of a million little pieces, the digital version solves a lot of that.

That was the appeal when the PC version first came out, and honestly, it still is.

The digital game handles enemy movement, status effects, initiative, damage, scenario setup, and all the other things that can slow the tabletop version down. You still get the tactical combat, card management, campaign decisions, and mercenary progression, but without needing half the dining room table.

It’s not exactly the same experience as playing the physical board game, though. Some things are easier. Some things are more frustrating. And now that Gloomhaven: Second Edition exists, the tabletop and digital versions are more different than they used to be. Cephalofair describes Second Edition as a substantial revision with reworked classes, scenarios, items, new art, new narrative material, and a new reputation system.

So if you’re wondering whether the digital version is still worth playing, here’s what I think.

This post contains affiliate links. If you make a purchase through one of these links, I may earn a small commission at no extra cost to you.

Is Gloomhaven Digital the Same as the Board Game?

Mostly.

The digital game is based on the original Gloomhaven tabletop game, so the world, mercenaries, tactical combat, and card system will all feel familiar.

The biggest difference is that the computer handles all the stuff you normally have to manage yourself.

There is no scenario setup. No monster movement arguments. No forgetting a rule halfway through a turn. No wondering whether you moved something correctly.

The computer decides all of that for you.

That’s convenient, but it also means you lose some flexibility.

At the table, if everyone realizes you misunderstood something ten minutes ago, you can usually fix it and move on.

The computer is not interested in your excuses.

Once you make a mistake, you are generally stuck with it.

Gloomhaven 2nd Edition

$199.99 $188.36

Cephalofair Games: Gloomhaven, Award-Winning Cooperative Strategy Board Game, For 1 to 4 Players, 60 to 120 Minute Play Time, For Ages 14 and up (classic edition)

We earn a commission if you make a purchase, at no additional cost to you.
10/10/2026 10:15 pm GMT

Cephalofair’s Second Edition keeps the same general world and core gameplay, but adds redesigned mercenaries, scenarios, items, artwork, narrative content, and other changes.

What Changes When You Play Gloomhaven on PC?

The obvious difference is the presentation.

Instead of cardboard standees and map tiles, you get animated attacks, environments, enemies, and ability effects.

The digital version looks good, especially when you consider how much stuff can be happening on screen at once.

That can also work against it.

When there are a lot of enemies, effects, and terrain pieces on screen, things can get visually busy. Flying enemies can sometimes be harder to place at a glance, and abilities that use oddly shaped target areas can be annoying when you have to rotate them into exactly the right position.

That gets especially irritating in maps full of similar reds, oranges, or yellows where the targeting overlay starts blending into everything else.

It is one of those things that probably sounded very minor until the first time I sat there trying to figure out why the game would not let me hit the thing I was clearly trying to hit.

The Computer Handles the Enemies — For Better and Worse

For the most part, enemy and NPC movement works well.

But sometimes it makes a perfectly legal move that still leaves you wondering what on earth it was thinking.

Summoned allies can be particularly entertaining.

And by entertaining, I mean infuriating.

The Beast Tyrant’s bear, for example, occasionally seems deeply committed to finding the fastest possible way to get itself killed.

The computer isn’t trying to sabotage you. It’s just following the movement and targeting rules.

It only feels personal.

Campaign Mode vs. Guildmaster Mode

The digital version gives you more than one way to play.

The main campaign is closest to the tabletop experience.

You work through scenarios, manage your party, unlock content, improve your mercenaries, and make choices that affect what becomes available later.

If that kind of campaign storytelling is what you like most, I also have a list of board games that play like a movie.

Guildmaster mode feels more like a video game built around the Gloomhaven combat system.

If you are completely new to Gloomhaven, I actually think Guildmaster is a good place to spend some time before jumping into the campaign.

It gives you room to learn how the cards work, how enemies move, how positioning matters, and how badly things can go when you burn through your best cards too quickly.

It’s also good when you just want more combat without worrying as much about the main campaign.

If you’re newer to tabletop gaming in general, I also have a list of board games that are much easier for new players to learn.

Gloomhaven Digital Is Much Easier to Get to the Table

This is probably still the biggest advantage.

The physical game is enormous.

Even when everybody knows the rules, you still have to pull out the scenario components, monsters, cards, tokens, map tiles, character materials, and everything else before you actually start playing.

With the digital version, you click a button.

That matters more than it sounds.

A two-hour scenario is one thing.

A two-hour scenario after spending half an hour finding everything you need is another.

The digital version skips almost all of that.

What About Mods?

The original version of this post recommended using mods before starting a campaign.

I would be more cautious about that now.

Mods can still be useful, but I’d play the base game for a while first so you know what actually annoys you enough to change.

Some mods alter quality-of-life features. Others make the game easier or change balance.

That can be fun, but it can also completely change the experience.

If you are new to Gloomhaven, I would not immediately start changing hand sizes, rules, or balance just because a mod exists.

Play first.

Decide what annoys you.

Then go looking for a fix.

Jaws of the Lion DLC

The digital version also has a Jaws of the Lion DLC.

It adds four mercenaries — Red Guard, Hatchet, Demolitionist, and Voidwarden — along with additional enemies, bosses, scenarios, and items. Those mercenaries can also be used in Guildmaster and the main Gloomhaven modes.

If you already enjoy the base digital game, this is probably the most obvious expansion to add.

Gloomhaven: Jaws of The Lion

$59.99

A standalone cooperative campaign for 1–4 players with 25 branching scenarios and four playable characters. The five-scenario tutorial and spiral-bound map book make this the easiest place to start if you are new to Gloomhaven.

We earn a commission if you make a purchase, at no additional cost to you.
10/10/2026 06:15 am GMT

Solo Scenarios: Mercenary Challenges

There is also a Solo Scenarios DLC built around individual mercenaries.

Each scenario is designed specifically for one character, and the digital DLC includes 17 scenarios and 17 unique reward items. The scenarios become available once the required mercenary reaches level 5 in the Story Campaign.

These are not easy little side quests.

They are basically the game asking whether you actually understand how that mercenary works.

Sometimes the answer is humbling.

What About Gloomhaven: Second Edition?

This is where things are different now.

The digital game is still based on the original Gloomhaven design.

The current tabletop Second Edition is more than a reprint with prettier components.

Cephalofair says the new edition includes rebalanced and redesigned mercenaries, revised scenarios and items, new artwork, rewritten narrative and events, updated miniatures, a faction-based reputation system, and an optional difficulty mechanic.

So if you buy the current physical version and then jump into the digital game, you should not expect them to match card-for-card and scenario-for-scenario.

They’re still Gloomhaven, but they aren’t identical versions of it.

That doesn’t make the digital version outdated.

It just means it represents an earlier version of Gloomhaven.

The Crimson Scales Adds Another Digital Gloomhaven Option

The Crimson Scales is also joining the digital side of Gloomhaven.

It started as a fan-made physical expansion for Gloomhaven, and the new digital version is a standalone game. You do not need to own the original digital Gloomhaven to play it. Steam says it includes more than 50 scenarios and 11 playable mercenaries.

It is not DLC for the original digital game. It is its own release.

If you have already played the main Gloomhaven campaign to death and still want more of that style of tactical combat, this is probably the next thing worth watching.

Is Gloomhaven Digital Better Than the Board Game?

I would not really call one better.

They solve different problems.

The tabletop version gives you the physical experience: cards in your hand, miniatures, tokens, campaign materials, and everybody sitting around the same table.

The digital version gives you convenience.

It handles the rules, enemy movement, bookkeeping, setup, cleanup, and all the tiny pieces that can turn a game night into a project.

For me, that convenience matters.

There are nights when I would absolutely play digital Gloomhaven but would not even consider pulling the physical box off the shelf.

For me, that alone makes the digital version worth having around.

Is Gloomhaven Digital Still Worth Playing?

Yes, especially if the size and setup of the physical game have always scared you off.

The digital version is not perfect.

Targeting can be annoying. The computer occasionally makes ally movement feel ridiculous. You lose the freedom to quietly fix a mistake the way you might at the table.

But the actual tactical game is still there.

You still have to manage your cards, think about positioning, plan around initiative, decide when to burn powerful abilities, and accept that the plan you thought was brilliant five minutes ago has somehow turned into a disaster.

Which is very Gloomhaven.

The digital version also gives you a much easier way to play solo or with people who do not live near you.

And with Jaws of the Lion, Solo Scenarios, and now The Crimson Scales giving digital players more to explore, there is plenty here if you enjoy the system.

If what you want is the newest tabletop version with all the Second Edition changes, buy the physical game.

If what you want is Gloomhaven without having to set up Gloomhaven, the digital version still makes a lot of sense.

And your table will appreciate the break.


Discover more from Lilli Digest

Subscribe to get the latest posts sent to your email.

Discover more from Lilli Digest

Subscribe now to keep reading and get access to the full archive.

Continue reading